Game Programming and XNA in Software Engineering Education

Resource type
Conference
Author(s)
Oliver Denninger and Jochen Schimmel
Year
2008
Publisher
Computer Games \& Allied Technology (CGAT 08)
ISBN
9789810806934
Book title
Computer Games \& Allied Technology 08 (CGAT 08): Animation, Multimedia, IPTV \& Edutainment
Editor
Edmond C. Prakash
Abstract
Game programming can help students gain practical experience with software engineering. Game programming covers a wide range of software engineering topics – including algorithms, data structures, team work, and software tools. Unfortunately, game programming usually involves many repetitive and time consuming tasks such as accessing hardware resources and managing game content. In this paper we present our experiences utilizing game programming for project courses. We discuss two conceptually different game project courses along with the results. The XNA framework relieves programmers from many of the tedious tasks mentioned, allowing them to develop a feature complete game and to gain experience with the process of software development. Students were so fascinated by the subject that they spent more time on the courses than required.
Online Sources
http://books.google.de/books?id=LYuotgAACAAJ
DOI
10.5176/978-981-08-8227-3_cgat08-18
Download .bib
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Published by
Oliver Denninger